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mir's portfolio
Character Design notes and workflow
Character notes for a cyborg character meant for a platformer game assignment. February 2019, FireAlpaca.
Sketches of the aforementioned cyborg prior to being turned to pixel art, also shown. March 2019. Started in FIreAlpaca then finished in Piskel.
Pixel art portrait of the cyborg. February 2019. Piskel.
Reference sheet for a two-headed mage character envisioned for a puzzle platformer with a duality gimmick. July 2021, FireAlpaca.
Proof of concept for a bard character. February 2019, FireAlpaca.
Character notes for a Silat-themed character for a beat-em-up. September 2022, FireAlpaca
Final design of the silat-themed beat-em-up character. February 2023, FireAlpaca
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